Water Drops aka Lens Wetness

I remember when I created this effect in UDK for ‘The Waterfall’. I also remember the problems I had back then. But thanks to Unity and its flexibility, I have had the chance to remake it correctly. I can now defocus the effect properly, it also deals with other transparent FX and DoF. I was pretty happy with the result and found it interesting, so I have released it at the asset store.

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Asset Store